Yenilikler ve fixleri burdan temin edebilirsiniz.
NEW FEATURES (1.03)We have added a new area in the Campaign - Zhur. You can sail there from The Trarg.The Dark Elves have new graphics for their buildingsLots of new mercenaries in the campaignDozens of new magic items, 20 of which were submitted by playersthrough Infinite's new Battlecry III websiteBUG FIXES (1.03)Animals shot by towers no longer count as a kill (this fixes abug in Slugfest Mode, as well as an XP exploit).Fixed the Lairs in the White Mountains campaign map thatdo not work correctlyResurrection now correctly only resurrects enemies at masterylevel 3 and higherFixed the description of the Comprehension Spell - it only gives25% skill cost reduction, + 5% per level of masteryFey upgrades now correctly affect LeprechaunsDaemon upgrades now correctly affect ReapersFamine is no longer free if you cast it with the hotkeyThe Chaos Spell "Learn Spell" now functions correctly at highermastery levels.Mercenaries bought in the campaign that have a level but no "character name" now appear with the correct statsFixed an "infinite mana" exploit obtained by equipping & re-equippinga "+max mana" item while mana is on zeroCorrected help text for the Reaper - he steals 20XP per SoulMany typos fixed in the campaign - particularly the JournalSplash damage no longer hits alliesCelestial Dragons now correctly do double damage vs evil creaturesDragonliches now correctly do double damage vs good creaturesGhouls now cause poisonBALANCE CHANGES (1.03)Items now trigger the cooldown time for spells, exactly likecasting a spell would do.All existing items have been rebalanced.Spores can now attack flying troops.Units that are resistant to arrow fire are now also resistantto Fire Arrows (this also applies to buildings)A slight decrease to spell recovery times
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